Watkins Rust server | Powered by Electro
Online 98.97.38.129:28015 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 123/100
- 182/225
- 93/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Watkins Rust server | Powered by Electro follow?
The rhythm of Watkins Rust server | Powered by Electro's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 8 hours ago.
Tag meanings
Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Watkins Rust server | Powered by Electro. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
On Rust Metrics, Watkins Rust server | Powered by Electro sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Watkins Rust server | Powered by Electro sit in the rankings?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,396, in the top 69% of all ranked servers.
How full does Watkins Rust server | Powered by Electro get?
0 of 15 slots are filled on Watkins Rust server | Powered by Electro right now. Seven-day reading: 0 players on average.
Server
Which location does Watkins Rust server | Powered by Electro run from?
Reading: location. Watkins Rust server | Powered by Electro gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 98.97.38.129:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Watkins Rust server | Powered by Electro. To get in, your game needs the same protocol; Steam applies the update.
Is Watkins Rust server | Powered by Electro up, and how often does it stay up?
Watkins Rust server | Powered by Electro reports online. Status: normal. Reading: 100% uptime over the last 1 full day. It was up 24 of 24 hours. The first sighting on Rust Metrics was 26 October 2026.
Rules and settings
How is Watkins Rust server | Powered by Electro configured, and what rules are in force?
Reading the name gives no gather rate for Watkins Rust server | Powered by Electro. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Watkins Rust server | Powered by Electro on?
The game generates a procedural map for Watkins Rust server | Powered by Electro.
How to join
What do you do to join Watkins Rust server | Powered by Electro?
To join: start Rust, press F1 and type client.connect 98.97.38.129:28015. Or press Launch Rust here and Steam opens the game and connects you.