Watkins Rust server | Powered by Electro
Offline 98.97.34.34:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 124/100
- 47/225
- 18/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
How often does Watkins Rust server | Powered by Electro wipe, and when?
To tell the rhythm of Watkins Rust server | Powered by Electro, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 2 hours ago.
Tag meanings
How should you read the tags on Watkins Rust server | Powered by Electro?
These are the tags Watkins Rust server | Powered by Electro publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
Rust Metrics lists featuring Watkins Rust server | Powered by Electro: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Watkins Rust server | Powered by Electro hold among Rust servers?
Ranking for Watkins Rust server | Powered by Electro: #15,146 on seven-day player hours, top 70% of all ranked servers.
How full does Watkins Rust server | Powered by Electro get?
Reading for Watkins Rust server | Powered by Electro: offline at this moment; last seen 12 days 16 hours ago.
Server details
What location is Watkins Rust server | Powered by Electro hosted in?
No region comes from Watkins Rust server | Powered by Electro. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 98.97.34.34:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Reading: Watkins Rust server | Powered by Electro, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Watkins Rust server | Powered by Electro up, and how often does it stay up?
Check: connection. Watkins Rust server | Powered by Electro is offline at this moment. Last contact was 12 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Rules and settings
What settings and rules apply on Watkins Rust server | Powered by Electro?
Check: gather rate. The name Watkins Rust server | Powered by Electro does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Watkins Rust server | Powered by Electro?
Check: map. Procedural, generated by the game, on Watkins Rust server | Powered by Electro.
How to join
How do you connect to Watkins Rust server | Powered by Electro?
To join: start Rust, press F1 and type client.connect 98.97.34.34:28015. Or press Launch Rust here and Steam opens the game and connects you.