Watkins Rust server | Powered by Electro
Offline 98.97.33.69:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 120/100
- 147/225
- 31/200
- 147/700
- 51/1000
Quick answers
from the figures on this pageWipe timing
How often does Watkins Rust server | Powered by Electro wipe, and when?
The rhythm of Watkins Rust server | Powered by Electro's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 22 hours ago.
Tags
How should you read the tags on Watkins Rust server | Powered by Electro?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Watkins Rust server | Powered by Electro. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
These Rust Metrics lists carry Watkins Rust server | Powered by Electro: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Watkins Rust server | Powered by Electro sit in the rankings?
Player hours over seven days put Watkins Rust server | Powered by Electro at #16,584, in the top 70% of all ranked servers.
What player count does Watkins Rust server | Powered by Electro carry?
Watkins Rust server | Powered by Electro is not responding; status offline, last seen 26 days 9 hours ago.
Server details
Which location does Watkins Rust server | Powered by Electro run from?
No region comes from Watkins Rust server | Powered by Electro. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 98.97.33.69:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Rust network protocol 2633 and build 165217 on Linux is the build Watkins Rust server | Powered by Electro runs. To get in, your game needs the same protocol; Steam applies the update.
Is Watkins Rust server | Powered by Electro up, and how often does it stay up?
Watkins Rust server | Powered by Electro reports offline. The last reading came 26 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.
Settings and map
What settings and rules apply on Watkins Rust server | Powered by Electro?
Reading the name gives no gather rate for Watkins Rust server | Powered by Electro. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Watkins Rust server | Powered by Electro on?
Check: map. Procedural, generated by the game, on Watkins Rust server | Powered by Electro.
How to join
How can you get onto Watkins Rust server | Powered by Electro?
To join: start Rust, press F1 and type client.connect 98.97.33.69:28015. Or press Launch Rust here and Steam opens the game and connects you.