ASH
Offline 98.46.15.128:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 133/100
- 152/225
- 136/700
- 14/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
When does ASH wipe?
To tell the rhythm of ASH, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 36 days 16 hours ago.
Lists and filters
How should you read the tags on ASH?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from ASH. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ASH?
Rust Metrics lists featuring ASH: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does ASH sit in the rankings?
Player hours over seven days put ASH at #13,198, in the top 57% of all ranked servers.
How full does ASH get?
Reading for ASH: offline at this moment; last seen 35 days 14 hours ago.
Server
Where does ASH sit?
No region comes from ASH. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.46.15.128:28015.
What Rust version is ASH on?
Reading: ASH, Rust network protocol 2633 and build 162929, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is ASH, and is it online now?
ASH reports offline. The last reading came 35 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Settings and map
What settings and rules apply on ASH?
No gather rate appears in the name: ASH. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is ASH on?
The game generates a procedural map for ASH.
Join
How do you connect to ASH?
To join: start Rust, press F1 and type client.connect 98.46.15.128:28015. Or press Launch Rust here and Steam opens the game and connects you.