RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers98.43.183.67:28015
Online Full Queue Fresh wipe Wipe due No query

Rikishi Rust

Online 98.43.183.67:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,414 ×1000

Entities

48 h range 94,012–96,821 · memory 3,305 MB
1239 ET SINCE RESTART 2D 19H

Uptime

2 days 19 hours since its last restart, at the last reading
7-day average0peak 1
Rank#12,823top 58%
Last wipe27d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory3,305MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:25 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rikishi Rust when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 6 hours.

When does Rikishi Rust wipe?

With the force wipe, once a month, Rikishi Rust wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 2 hours ago.

Tags

Which tags does Rikishi Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Rikishi Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rikishi Rust?

These Rust Metrics lists carry Rikishi Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rikishi Rust sit in the rankings?

Player hours over seven days put Rikishi Rust at #12,823, in the top 58% of all ranked servers.

What is the population on Rikishi Rust?

0 of 10 slots are filled on Rikishi Rust right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is Rikishi Rust hosted in?

No region tag on Rikishi Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.43.183.67:28015.

What Rust version is Rikishi Rust on?

Rust network protocol 2635 and build 168909 on Linux is the build Rikishi Rust runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Rikishi Rust within range?

Over the last 48 hours the average was 82 server fps; the floor was 54. Peak entity count: 96,821. Buildings, deployables and all else included. Memory peak: 3,823 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Rikishi Rust, and is it online now?

Check: connection. Rikishi Rust is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 19 hours ago. Uptime for the last 7 full days: 52 of 168 hours, or 31%. Check: first contact. Rust Metrics logged it on 19 September 2026.

Map and rules

How is Rikishi Rust configured, and what rules are in force?

No gather rate appears in the name: Rikishi Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rikishi Rust?

Custom map, size 4,000, on Rikishi Rust. Download the published file from this page.

How to join

How do you connect to Rikishi Rust?

Press F1 in Rust and enter client.connect 98.43.183.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.