Name of Server as Shown on the Client Server List
Offline 98.186.220.161:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 129/100
- 184/225
- 94/700
- 237/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
When does Name of Server as Shown on the Client Server List wipe?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 22 hours ago.
Tag meanings
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #13,632 on seven-day player hours, top 62% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 18 days 22 hours ago.
Server details
Where does Name of Server as Shown on the Client Server List sit?
No region comes from Name of Server as Shown on the Client Server List. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 98.186.220.161:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Name of Server as Shown on the Client Server List. Matching protocol is required to join. Let Steam update your game.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Name of Server as Shown on the Client Server List reports offline. The last reading came 18 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Name of Server as Shown on the Client Server List on?
Procedural map on Name of Server as Shown on the Client Server List, made by the game's generator.
Join
How can you get onto Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 98.186.220.161:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.