RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h108 Scan5 min
‹ All servers98.183.244.104:28015
Offline Full Queue Fresh wipe Wipe due No query

APOKOLIPS

Offline 98.183.244.104:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,548top 25%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:40 UTC6d ago 1 – running 0
Sun 18 Oct, 22:31 UTC9d ago 1 held half 3.7 days 1
Wed 14 Oct, 01:06 UTC14d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on APOKOLIPS?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does APOKOLIPS follow?

No next wipe can be predicted for APOKOLIPS, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 19 hours ago.

Tag meanings

How should you read the tags on APOKOLIPS?

Tags published by APOKOLIPS, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does APOKOLIPS appear in Rust Metrics lists and filters?

These Rust Metrics lists carry APOKOLIPS: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does APOKOLIPS hold among Rust servers?

Player hours over seven days put APOKOLIPS at #5,548, in the top 25% of all ranked servers.

What is the population on APOKOLIPS?

APOKOLIPS is not responding; status offline, last seen 3 days 15 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Which location does APOKOLIPS run from?

No region comes from APOKOLIPS. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 98.183.244.104:28015.

What Rust version is APOKOLIPS on?

Rust network protocol 2635 and build 168909 on Windows is the build APOKOLIPS runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on APOKOLIPS, and is it online?

APOKOLIPS reports offline. The last reading came 3 days 15 hours ago. Reading: 40% uptime over the last 7 full days. It was up 67 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.

Map and rules

How is APOKOLIPS configured, and what rules are in force?

Reading the name gives no gather rate for APOKOLIPS. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on APOKOLIPS?

Procedural map on APOKOLIPS, made by the game's generator.

Join

What do you do to join APOKOLIPS?

Check: join. Open Rust, press F1, then enter client.connect 98.183.244.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.