Saltwake private client test
Offline 98.117.202.167:28195 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 209/500
- 129/100
- 187/225
- 32/200
- 196/700
- 61/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Saltwake private client test follow?
To tell the rhythm of Saltwake private client test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 10 hours ago.
Tag meanings
Which tags does Saltwake private client test carry, and what do they mean?
These are the tags Saltwake private client test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Saltwake private client test?
Rust Metrics lists featuring Saltwake private client test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Saltwake private client test hold among Rust servers?
Player hours over seven days put Saltwake private client test at #15,222, in the top 70% of all ranked servers.
What is the population on Saltwake private client test?
Status for Saltwake private client test: offline. Last seen 10 days 9 hours ago.
Server
What location is Saltwake private client test hosted in?
No region tag on Saltwake private client test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 98.117.202.167:28195.
What Rust version is Saltwake private client test on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Saltwake private client test. Matching protocol is required to join. Let Steam update your game.
How reliable is Saltwake private client test, and is it online now?
Reading: offline. Saltwake private client test last answered 10 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Saltwake private client test enforce, and what are its settings?
Check: gather rate. The name Saltwake private client test does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Saltwake private client test?
Check: map. Procedural, generated by the game, on Saltwake private client test.
Connection
What do you do to join Saltwake private client test?
Check: join. Open Rust, press F1, then enter client.connect 98.117.202.167:28195. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.