RUST METRICSFlight deck · live data
Data live Servers11,636 Players37,139 Populated2,912 Fresh wipes 3 h61 Scan5 min
‹ All servers98.116.93.211:28015
Online Full Queue Fresh wipe Wipe due No query

Ev!L Rust server | Powered by AMP

Online 98.116.93.211:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,399 ×1000

Entities

48 h range 80,439–95,291 · memory 2,618 MB
1239 ET SINCE RESTART 16:04

Uptime

16 h 4 min since its last restart, at the last reading
7-day average0peak 3
Rank#9,500top 43%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory2,618MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:57 UTC13d ago 3 – running 0
Tue 13 Oct, 09:11 UTC14d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Ev!L Rust server | Powered by AMP?

At their busiest, its recent wipes drew 3 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.

How often does Ev!L Rust server | Powered by AMP wipe, and when?

Its rhythm cannot be told from the wipes of Ev!L Rust server | Powered by AMP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 15 hours ago.

Lists and filters

How should you read the tags on Ev!L Rust server | Powered by AMP?

Tags published by Ev!L Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Ev!L Rust server | Powered by AMP?

On Rust Metrics, Ev!L Rust server | Powered by AMP sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Ev!L Rust server | Powered by AMP sit in the rankings?

Player hours over seven days put Ev!L Rust server | Powered by AMP at #9,500, in the top 43% of all ranked servers.

How full does Ev!L Rust server | Powered by AMP get?

0 of 10 slots are filled on Ev!L Rust server | Powered by AMP right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 0 players, at 16:00 UTC over the last 48 hours.

Operator and location

Where does Ev!L Rust server | Powered by AMP sit?

Reading: location. Ev!L Rust server | Powered by AMP gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 98.116.93.211:28015.

What Rust version is Ev!L Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Linux is the build Ev!L Rust server | Powered by AMP runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Ev!L Rust server | Powered by AMP?

Over the last 48 hours the average was 60 server fps; the floor was 57. Reading: 95,291 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,135 MB. Expect lag when fps falls and entities climb.

Is Ev!L Rust server | Powered by AMP up, and how often does it stay up?

Check: connection. Ev!L Rust server | Powered by AMP is online at this moment. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 74% uptime over the last 7 full days. It was up 125 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Rules and settings

How is Ev!L Rust server | Powered by AMP configured, and what rules are in force?

Reading the name gives no gather rate for Ev!L Rust server | Powered by AMP. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Ev!L Rust server | Powered by AMP?

Size 4,100 and seed 6738: the game generates the procedural map on Ev!L Rust server | Powered by AMP from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Ev!L Rust server | Powered by AMP?

Check: join. Open Rust, press F1, then enter client.connect 98.116.93.211:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.