RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers97.98.224.207:28015
Online Full Queue Fresh wipe Wipe due No query

RUSTFALL | Zombie Apocalypse

Online 97.98.224.207:28015 checked 3h ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,655top 66%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct19 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW27d ago 1 – running 1
Thu 1 Oct, 12:12 UTC27d ago 1 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RUSTFALL | Zombie Apocalypse when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does RUSTFALL | Zombie Apocalypse wipe?

The rhythm of RUSTFALL | Zombie Apocalypse's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 1 hours ago the current world was made.

Tags

How should you read the tags on RUSTFALL | Zombie Apocalypse?

Tags published by RUSTFALL | Zombie Apocalypse, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUSTFALL | Zombie Apocalypse?

Rust Metrics lists featuring RUSTFALL | Zombie Apocalypse: Modded Rust servers, checked live and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does RUSTFALL | Zombie Apocalypse sit in the rankings?

Player hours over seven days put RUSTFALL | Zombie Apocalypse at #14,655, in the top 66% of all ranked servers.

How full does RUSTFALL | Zombie Apocalypse get?

0 of 20 slots are filled on RUSTFALL | Zombie Apocalypse right now. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is RUSTFALL | Zombie Apocalypse hosted in?

No region comes from RUSTFALL | Zombie Apocalypse. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 97.98.224.207:28015.

What Rust version is RUSTFALL | Zombie Apocalypse on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RUSTFALL | Zombie Apocalypse. Matching protocol is required to join. Let Steam update your game.

How reliable is RUSTFALL | Zombie Apocalypse, and is it online now?

RUSTFALL | Zombie Apocalypse reports online. Status: normal. Reading: 45% uptime over the last 7 full days. It was up 75 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.

Rules and settings

What rules does RUSTFALL | Zombie Apocalypse enforce, and what are its settings?

Check: gather rate. The name RUSTFALL | Zombie Apocalypse does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUSTFALL | Zombie Apocalypse?

Size 2,500 and seed 12345: the game generates the procedural map on RUSTFALL | Zombie Apocalypse from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to RUSTFALL | Zombie Apocalypse?

To join: start Rust, press F1 and type client.connect 97.98.224.207:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.