Carter and Friends PvE
Offline 97.95.68.210:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 128/100
- 114/225
- 93/700
- 27/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Carter and Friends PvE follow?
To tell the rhythm of Carter and Friends PvE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 4 hours ago.
Lists and filters
Which tags does Carter and Friends PvE carry, and what do they mean?
Tags published by Carter and Friends PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Carter and Friends PvE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Carter and Friends PvE: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Carter and Friends PvE hold among Rust servers?
Player hours over seven days put Carter and Friends PvE at #16,943, in the top 71% of all ranked servers.
How full does Carter and Friends PvE get?
Status for Carter and Friends PvE: offline. Last seen 31 days ago.
Server
What location is Carter and Friends PvE hosted in?
Reading: location. Carter and Friends PvE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 97.95.68.210:28015.
What Rust version is Carter and Friends PvE on?
Rust network protocol 2633 and build 165217 on Windows is the build Carter and Friends PvE runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Carter and Friends PvE, and is it online?
Reading: offline. Carter and Friends PvE last answered 31 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Map and rules
How is Carter and Friends PvE configured, and what rules are in force?
Reading the name gives no gather rate for Carter and Friends PvE. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Carter and Friends PvE on?
The game generates a procedural map for Carter and Friends PvE.
Connection
How can you get onto Carter and Friends PvE?
Check: join. Open Rust, press F1, then enter client.connect 97.95.68.210:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.