RUST METRICSFlight deck · live data
Data live Servers11,739 Players51,557 Populated3,316 Fresh wipes 3 h122 Scan5 min
‹ All servers97.87.129.151:28015
Online Full Queue Fresh wipe Wipe due No query

JustifiedGamingDotCom

Online 97.87.129.151:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 55 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,612 ×1000

Entities

48 h range 76,551–78,928 · memory 9,333 MB
1239 ET SINCE RESTART 16D 13H

Uptime

16 days 13 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,193top 68%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory9,333MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:58 UTC26d ago 2 – running 0
Tue 29 Sep, 05:11 UTC29d ago 1 halved by day 1 2.8 days 0
Thu 24 Sep, 06:43 UTC34d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on JustifiedGamingDotCom?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does JustifiedGamingDotCom wipe?

There is no next wipe to predict: JustifiedGamingDotCom wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 22 hours ago the current world was made.

Lists and filters

Which tags does JustifiedGamingDotCom carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from JustifiedGamingDotCom. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show JustifiedGamingDotCom?

On Rust Metrics, JustifiedGamingDotCom sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does JustifiedGamingDotCom sit in the rankings?

Ranking for JustifiedGamingDotCom: #15,193 on seven-day player hours, top 68% of all ranked servers.

How full does JustifiedGamingDotCom get?

Current headcount on JustifiedGamingDotCom: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

What location is JustifiedGamingDotCom hosted in?

Reading: location. JustifiedGamingDotCom gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 97.87.129.151:28015.

What Rust version is JustifiedGamingDotCom on?

Version check: Rust network protocol 2634 and build 166494 on Linux, run by JustifiedGamingDotCom. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on JustifiedGamingDotCom within range?

Over the last 48 hours the average was 52 server fps; the floor was 45. Check: entities. The peak was 78,928, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 9,333 MB. Expect lag when fps falls and entities climb.

How reliable is JustifiedGamingDotCom, and is it online now?

JustifiedGamingDotCom reports online. Status: normal. By its reported uptime, the last restart was roughly 16 days 13 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does JustifiedGamingDotCom enforce, and what are its settings?

No gather rate appears in the name: JustifiedGamingDotCom. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on JustifiedGamingDotCom?

Size 5,999 and seed 1337: the game generates the procedural map on JustifiedGamingDotCom from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Join

How can you get onto JustifiedGamingDotCom?

Check: join. Open Rust, press F1, then enter client.connect 97.87.129.151:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://justifiedgaming.com/rust/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.