RUST METRICSFlight deck · live data
Data live Servers11,749 Players55,156 Populated3,381 Fresh wipes 3 h134 Scan5 min
‹ All servers97.247.33.103:28015
Offline Full Queue Fresh wipe Wipe due No query

Hello Darkness PVE

Offline 97.247.33.103:28015 checked 20h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,620 ×1000

Entities

48 h range 118,939–121,620 · memory 3,410 MB
1239 ET SINCE RESTART 22:39

Uptime

22 h 39 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory3,410MBat the last reading
REC 1

Players

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608015:0017:0019:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Hello Darkness PVE wipe?

The rhythm of Hello Darkness PVE's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 20 hours ago the current world was made.

Tag meanings

How should you read the tags on Hello Darkness PVE?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Hello Darkness PVE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Hello Darkness PVE?

Rust Metrics lists featuring Hello Darkness PVE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Hello Darkness PVE sit in the rankings?

Ranking for Hello Darkness PVE: #15,344 on seven-day player hours, top 69% of all ranked servers.

What is the population on Hello Darkness PVE?

Reading for Hello Darkness PVE: offline at this moment; last seen 20 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does Hello Darkness PVE sit?

Reading: location. Hello Darkness PVE gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 97.247.33.103:28015.

What Rust version is Hello Darkness PVE on?

Reading: Hello Darkness PVE, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Hello Darkness PVE?

Over the last 48 hours the average was 61 server fps; the floor was 43. Reading: 121,620 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,410 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Hello Darkness PVE, and is it online now?

Hello Darkness PVE reports offline. The last reading came 20 hours ago. By its reported uptime, the last restart was roughly 22 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.

Settings and map

How is Hello Darkness PVE configured, and what rules are in force?

No gather rate appears in the name: Hello Darkness PVE. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Hello Darkness PVE?

Size 4,500 and seed 1470027: the game generates the procedural map on Hello Darkness PVE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Hello Darkness PVE?

Press F1 in Rust and enter client.connect 97.247.33.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.