RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,829 Populated3,292 Fresh wipes 3 h139 Scan5 min
‹ All servers97.247.19.87:28015
Offline Full Queue Fresh wipe Wipe due No query

Hello Darkness PVE

Offline 97.247.19.87:28015 checked 21h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 03:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,389 ×1000

Entities

48 h range 119,004–121,574 · memory 3,441 MB
1239 ET SINCE RESTART 1D 07H

Uptime

1 days 7 hours since its last restart, at the last reading
7-day average1peak 6
Rank#3,258top 15%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory3,441MB48 h peak 3 players
REC 1

Players

AveragePeak
0123401:0006:0011:0017:0022:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0006:0011:0017:0022:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Hello Darkness PVE wipe?

To tell the rhythm of Hello Darkness PVE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 21 hours ago.

Tags

How should you read the tags on Hello Darkness PVE?

Tags published by Hello Darkness PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Hello Darkness PVE?

Rust Metrics lists featuring Hello Darkness PVE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Hello Darkness PVE sit in the rankings?

Player hours over seven days put Hello Darkness PVE at #3,258, in the top 15% of all ranked servers.

What player count does Hello Darkness PVE carry?

Reading for Hello Darkness PVE: offline at this moment; last seen 21 hours ago. Seven-day check: 1 players on average. Peak reading: 6. Check: 48-hour peak. 16:00 UTC, 2 players on average.

Server

Which location does Hello Darkness PVE run from?

No region comes from Hello Darkness PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 97.247.19.87:28015.

What Rust version is Hello Darkness PVE on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Hello Darkness PVE. To get in, your game needs the same protocol; Steam applies the update.

How does Hello Darkness PVE perform?

Reading: 58 server fps on average across the last 48 hours. It never dropped below 38. Reading: 121,574 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,988 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Hello Darkness PVE, and is it online?

Hello Darkness PVE reports offline. The last reading came 21 hours ago. Check: restart. The uptime it reports puts the last restart about 31 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Hello Darkness PVE?

No gather rate appears in the name: Hello Darkness PVE. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Hello Darkness PVE?

From seed 1470027, the game generates the procedural map on Hello Darkness PVE. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Hello Darkness PVE?

Press F1 in Rust and enter client.connect 97.247.19.87:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.