JuanFranWorld
Online 97.113.222.218:28015 checked 8m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 91 · below 20 is lag, below 10 is badEntities
48 h range 113,692–122,080 · memory 3,289 MBUptime
21 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:34 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 23/500
- 126/100
- 34/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on JuanFranWorld?
At their busiest, its recent wipes drew 1 players on average. 13 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does JuanFranWorld follow?
To tell the rhythm of JuanFranWorld, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 11 hours ago.
Lists and filters
How should you read the tags on JuanFranWorld?
Tags published by JuanFranWorld, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does JuanFranWorld appear in Rust Metrics lists and filters?
Rust Metrics lists featuring JuanFranWorld: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does JuanFranWorld hold among Rust servers?
Ranking for JuanFranWorld: #11,497 on seven-day player hours, top 52% of all ranked servers.
What is the population on JuanFranWorld?
Current headcount on JuanFranWorld: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 04:00 UTC, 1 players on average.
Operator and location
What location is JuanFranWorld hosted in?
No region comes from JuanFranWorld. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 97.113.222.218:28015.
What Rust version is JuanFranWorld on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by JuanFranWorld. Check: protocol. To join, your game must match; Steam handles the update.
How does JuanFranWorld perform?
Over the last 48 hours the average was 118 server fps; the floor was 91. Peak entity count: 122,080. Buildings, deployables and all else included. Check: memory. Peak use was 3,782 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on JuanFranWorld, and is it online?
Reading: online. JuanFranWorld answers right now. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
What rules does JuanFranWorld enforce, and what are its settings?
No gather rate appears in the name: JuanFranWorld. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on JuanFranWorld?
Size 4,500 and seed 89322210: the game generates the procedural map on JuanFranWorld from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join JuanFranWorld?
To join: start Rust, press F1 and type client.connect 97.113.222.218:28015. Or press Launch Rust here and Steam opens the game and connects you.