rstest-local
Offline 96.42.119.158:28215 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:30 UTC14d ago | 0 | – | running | 0 |
| Wed 14 Oct, 11:19 UTC15d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 133/100
- 94/225
- 77/700
- 42/200
- 250/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on rstest-local?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does rstest-local wipe, and when?
Its rhythm cannot be told from the wipes of rstest-local on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 15 hours ago.
Tags
How should you read the tags on rstest-local?
Tags published by rstest-local, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show rstest-local?
Rust Metrics lists featuring rstest-local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does rstest-local sit in the rankings?
Ranking for rstest-local: #15,199 on seven-day player hours, top 70% of all ranked servers.
What is the population on rstest-local?
Status for rstest-local: offline. Last seen 14 days 15 hours ago.
Operator and location
Where does rstest-local sit?
No region tag on rstest-local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 96.42.119.158:28215.
What Rust version is rstest-local on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by rstest-local. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is rstest-local, and is it online now?
Check: connection. rstest-local is offline at this moment. Last contact was 14 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Rules and settings
How is rstest-local configured, and what rules are in force?
Check: gather rate. The name rstest-local does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join rstest-local?
Press F1 in Rust and enter client.connect 96.42.119.158:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.