rstest-local
Offline 96.42.119.158:28115 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:23 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/500
- 121/100
- 34/225
- 8/700
- 37/700
- 139/200
Quick answers
from the figures on this pageWipe schedule
What happens on rstest-local when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does rstest-local wipe?
The rhythm of rstest-local's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days ago.
Tags
How should you read the tags on rstest-local?
Tags published by rstest-local, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does rstest-local appear in Rust Metrics lists and filters?
On Rust Metrics, rstest-local sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does rstest-local hold among Rust servers?
Ranking for rstest-local: #15,427 on seven-day player hours, top 71% of all ranked servers.
What player count does rstest-local carry?
Status for rstest-local: offline. Last seen 17 days ago.
Server
Where does rstest-local sit?
No region comes from rstest-local. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 96.42.119.158:28115.
What Rust version is rstest-local on?
Rust network protocol 2634 and build 167398 on Windows is the build rstest-local runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is rstest-local, and is it online now?
rstest-local reports offline. The last reading came 17 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.
Map and rules
How is rstest-local configured, and what rules are in force?
Reading the name gives no gather rate for rstest-local. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to rstest-local?
To join: start Rust, press F1 and type client.connect 96.42.119.158:28115. Or press Launch Rust here and Steam opens the game and connects you.