Local Rust
Offline 96.242.128.27:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 121/100
- 94/225
- 38/700
- 90/700
- 327/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Local Rust follow?
The rhythm of Local Rust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 52 days 3 hours ago the current world was made.
Tags
How should you read the tags on Local Rust?
These are the tags Local Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Local Rust?
On Rust Metrics, Local Rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Local Rust hold among Rust servers?
Ranking for Local Rust: #16,539 on seven-day player hours, top 71% of all ranked servers.
How full does Local Rust get?
Status for Local Rust: offline. Last seen 33 days 21 hours ago.
Operator and location
Which location does Local Rust run from?
Reading: location. Local Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 96.242.128.27:28015.
What Rust version is Local Rust on?
Version check: Rust network protocol 2633 and build 163207 on Windows, run by Local Rust. Check: protocol. To join, your game must match; Steam handles the update.
Is Local Rust up, and how often does it stay up?
Check: connection. Local Rust is offline at this moment. Last contact was 33 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Local Rust enforce, and what are its settings?
Reading the name gives no gather rate for Local Rust. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is Local Rust on?
The game generates a procedural map for Local Rust.
Connection
How do you connect to Local Rust?
To join: start Rust, press F1 and type client.connect 96.242.128.27:28015. Or press Launch Rust here and Steam opens the game and connects you.