RUST METRICSFlight deck · live data
Data live Servers11,814 Players74,934 Populated3,774 Fresh wipes 3 h146 Scan5 min
‹ All servers96.2.164.37:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust Server - Test

Online 96.2.164.37:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 33 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,576 ×1000

Entities

48 h range 65,282–68,827 · memory 3,034 MB
1239 ET SINCE RESTART 2D 22H

Uptime

2 days 22 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,814top 26%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory3,034MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Rust Server - Test?

The busiest point of its recent wipes drew 2 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does My Rust Server - Test follow?

To tell the rhythm of My Rust Server - Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 23 hours ago.

Tags

Which tags does My Rust Server - Test carry, and what do they mean?

These are the tags My Rust Server - Test publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server - Test?

Rust Metrics lists featuring My Rust Server - Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does My Rust Server - Test hold among Rust servers?

Ranking for My Rust Server - Test: #5,814 on seven-day player hours, top 26% of all ranked servers.

How full does My Rust Server - Test get?

0 of 50 slots are filled on My Rust Server - Test right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 22:00 UTC, averaging 1 players at that hour.

Operator and location

Where does My Rust Server - Test sit?

Reading: location. My Rust Server - Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 96.2.164.37:28015.

What Rust version is My Rust Server - Test on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Rust Server - Test. Matching protocol is required to join. Let Steam update your game.

Is performance on My Rust Server - Test within range?

Over the last 48 hours the average was 30 server fps; the floor was 10. Peak entity count: 68,827. Buildings, deployables and all else included. Reading: 3,169 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is My Rust Server - Test up, and how often does it stay up?

Reading: online. My Rust Server - Test answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 22 hours ago. Uptime for the last 2 full days: 48 of 48 hours, or 100%. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Map and rules

How is My Rust Server - Test configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server - Test. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust Server - Test?

Check: map. Procedural, size 3,500, seed 352165132, generated by the game on My Rust Server - Test. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to My Rust Server - Test?

Check: join. Open Rust, press F1, then enter client.connect 96.2.164.37:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.