cipeaX Staging Test Server
Offline 95.91.211.106:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:44 UTC1d ago | – | – | running | 1 |
| Wed 21 Oct, 08:38 UTC7d ago | 1 | – | 6.2 days | 0 |
| Tue 20 Oct, 19:10 UTC8d ago | 1 | – | 0.6 days | 0 |
| Tue 20 Oct, 07:55 UTC8d ago | 1 | – | 0.5 days | 0 |
| Mon 19 Oct, 14:34 UTC9d ago | 1 | – | 0.7 days | 1 |
| Fri 16 Oct, 10:43 UTC12d ago | 1 | – | 3.2 days | 0 |
| Wed 14 Oct, 09:08 UTC14d ago | 1 | – | 2.1 days | 1 |
| Mon 12 Oct, 07:32 UTC16d ago | 1 | – | 2.1 days | 1 |
| Mon 5 Oct, 22:50 UTC23d ago | 1 | – | 6.4 days | 0 |
| Mon 5 Oct, 16:27 UTC23d ago | 1 | – | 0.3 days | 0 |
| Sun 4 Oct, 15:16 UTC24d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 15:22 UTC26d ago | 0 | – | 2 days | 0 |
| Thu 1 Oct, 10:02 UTC27d ago | 0 | – | 1.2 days | 1 |
| Wed 30 Sep, 09:25 UTC28d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 10:47 UTC29d ago | 1 | – | 0.9 days | 0 |
| Fri 25 Sep, 09:43 UTC33d ago | 0 | – | 4 days | 1 |
| Fri 18 Sep, 15:59 UTC40d ago | 1 | – | 6.7 days | 1 |
| Thu 17 Sep, 10:13 UTC41d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 124/100
- 0/225
- 16/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on cipeaX Staging Test Server?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does cipeaX Staging Test Server wipe, and when?
No next wipe can be predicted for cipeaX Staging Test Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 40 hours ago the current world was made.
Lists and filters
Which tags does cipeaX Staging Test Server carry, and what do they mean?
Tags published by cipeaX Staging Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169310 (Build): Game build reading: 169310; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show cipeaX Staging Test Server?
These Rust Metrics lists carry cipeaX Staging Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does cipeaX Staging Test Server sit in the rankings?
Ranking for cipeaX Staging Test Server: #15,351 on seven-day player hours, top 69% of all ranked servers.
What is the population on cipeaX Staging Test Server?
cipeaX Staging Test Server is not responding; status offline, last seen 40 hours ago. A seven-day average of 0 players is the reading.
Server details
Where does cipeaX Staging Test Server sit?
No region comes from cipeaX Staging Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.91.211.106:28015.
What Rust version is cipeaX Staging Test Server on?
Reading: cipeaX Staging Test Server, Rust network protocol 2635 and build 169310, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on cipeaX Staging Test Server, and is it online?
Check: connection. cipeaX Staging Test Server is offline at this moment. Last contact was 40 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 15 September 2026.
Settings and map
How is cipeaX Staging Test Server configured, and what rules are in force?
Reading the name gives no gather rate for cipeaX Staging Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join cipeaX Staging Test Server?
To join: start Rust, press F1 and type client.connect 95.91.211.106:28015. Or press Launch Rust here and Steam opens the game and connects you.