RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,316 Populated4,103 Fresh wipes 3 h158 Scan5 min
‹ All servers95.84.199.42:28015
Offline Full Queue Fresh wipe Wipe due No query

Dark

Offline 95.84.199.42:28015 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 3
Rank#9,508top 43%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep9 Oct15 Oct21 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:27 UTC5d ago 3 – running 0
Sun 11 Oct, 09:24 UTC16d ago 2 halved by day 2 10.4 days 3
Sat 10 Oct, 13:26 UTC17d ago 3 – 0.8 days 1
Fri 9 Oct, 15:34 UTC18d ago 3 – 0.9 days 2
Thu 8 Oct, 11:46 UTC19d ago 3 – 1.2 days 1
Wed 7 Oct, 13:39 UTC20d ago 2 – 0.9 days 2
Sun 27 Sep, 08:05 UTC30d ago 2 – 10.2 days 0
Thu 24 Sep, 19:30 UTC32d ago 3 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Dark?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 19 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.

When does Dark wipe?

There is no next wipe to predict: Dark wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 22 hours ago.

Lists and filters

How should you read the tags on Dark?

Tags published by Dark, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Dark?

On Rust Metrics, Dark sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Dark hold among Rust servers?

Player hours over seven days put Dark at #9,508, in the top 43% of all ranked servers.

What player count does Dark carry?

Reading for Dark: offline at this moment; last seen 4 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 3.

Server

Which location does Dark run from?

No region tag on Dark. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.84.199.42:28015.

What Rust version is Dark on?

Reading: Dark, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Dark up, and how often does it stay up?

Check: connection. Dark is offline at this moment. Last contact was 4 days 8 hours ago. Uptime for the last 7 full days: 10 of 168 hours, or 6%. Check: first contact. Rust Metrics logged it on 24 September 2026.

Map and rules

What settings and rules apply on Dark?

Reading the name gives no gather rate for Dark. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Dark?

The game generates a procedural map for Dark.

How to join

How can you get onto Dark?

Check: join. Open Rust, press F1, then enter client.connect 95.84.199.42:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.