My Local Server
Offline 95.52.59.16:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 130/100
- 184/225
- 109/700
- 7/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Local Server follow?
Its rhythm cannot be told from the wipes of My Local Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 14 hours ago.
Tags
Which tags does My Local Server carry, and what do they mean?
Tags published by My Local Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Local Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Local Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Local Server hold among Rust servers?
Player hours over seven days put My Local Server at #13,842, in the top 61% of all ranked servers.
How full does My Local Server get?
My Local Server is not responding; status offline, last seen 25 days 11 hours ago.
Server
Where does My Local Server sit?
Reading: location. My Local Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.52.59.16:28015.
What Rust version is My Local Server on?
Rust network protocol 2634 and build 166586 on Windows is the build My Local Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Local Server, and is it online?
My Local Server reports offline. The last reading came 25 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
What settings and rules apply on My Local Server?
Check: gather rate. The name My Local Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Local Server?
The game generates a procedural map for My Local Server.
Join
How do you connect to My Local Server?
To join: start Rust, press F1 and type client.connect 95.52.59.16:28015. Or press Launch Rust here and Steam opens the game and connects you.