TEST
Offline EU 95.52.241.30:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:18 UTC, in 1d 11h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:18 UTC1d 11h
- WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 3Thu 12 Nov, 18:18 UTC15d 11h
- WPT 4Thu 19 Nov, 18:18 UTC22d 11h
- WPT 5Thu 26 Nov, 18:18 UTC29d 11h
- WPT 6Thu 3 Dec, 19:00 UTC36d 12hFW
- WPT 7Thu 10 Dec, 18:18 UTC43d 11h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:18 UTC5d ago | 0 | – | running | 0 |
| Sat 10 Oct, 14:54 UTC17d ago | 0 | – | 12.1 days | 0 |
| Fri 9 Oct, 14:57 UTC18d ago | 1 | – | 1 days | 0 |
| Thu 8 Oct, 20:04 UTC19d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/100
- 82/225
- 6/200
- 6/175
- 25/100
- 7/100
Quick answers
from the figures on this pageReset cycle
What happens on TEST when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does TEST wipe, and when?
The prediction follows its tag, because too few of TEST's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:18 UTC is its next wipe. The world in play was created 17 days 15 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
How should you read the tags on TEST?
These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): Slots: 300; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TEST?
On Rust Metrics, TEST sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
Where does TEST sit in the rankings?
Ranked by seven-day player hours, TEST sits at #15,419 and #2,593 in Europe, inside the top 69%.
What is the population on TEST?
Reading for TEST: offline at this moment; last seen 5 days 11 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does TEST sit?
Reading: location. The EU tag puts TEST in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.52.241.30:28015.
What Rust version is TEST on?
Reading: TEST, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is TEST up, and how often does it stay up?
TEST reports offline. The last reading came 5 days 11 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What rules does TEST enforce, and what are its settings?
Reading the name gives no gather rate for TEST. The cap on groups is 24 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC off, Valve's system.
Join
How can you get onto TEST?
Press F1 in Rust and enter client.connect 95.52.241.30:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.