RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h66 Scan5 min
‹ All servers95.52.241.30:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline EU 95.52.241.30:28015 checked 5d ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,419top 69% · #2593 in EU
Last wipe17d agoweekly schedule
Next wipe1d 11hThu 29 Oct, 18:18 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct10 Oct15 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:18 UTC, in 1d 11h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 18:18 UTC1d 11h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
  3. WPT 3Thu 12 Nov, 18:18 UTC15d 11h
  4. WPT 4Thu 19 Nov, 18:18 UTC22d 11h
  5. WPT 5Thu 26 Nov, 18:18 UTC29d 11h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 12hFW
  7. WPT 7Thu 10 Dec, 18:18 UTC43d 11h

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC5d ago 0 – running 0
Sat 10 Oct, 14:54 UTC17d ago 0 – 12.1 days 0
Fri 9 Oct, 14:57 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 20:04 UTC19d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on TEST when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does TEST wipe, and when?

The prediction follows its tag, because too few of TEST's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:18 UTC is its next wipe. The world in play was created 17 days 15 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on TEST?

These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): Slots: 300; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TEST?

On Rust Metrics, TEST sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Occupancy

Where does TEST sit in the rankings?

Ranked by seven-day player hours, TEST sits at #15,419 and #2,593 in Europe, inside the top 69%.

What is the population on TEST?

Reading for TEST: offline at this moment; last seen 5 days 11 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does TEST sit?

Reading: location. The EU tag puts TEST in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.52.241.30:28015.

What Rust version is TEST on?

Reading: TEST, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is TEST up, and how often does it stay up?

TEST reports offline. The last reading came 5 days 11 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Rules and settings

What rules does TEST enforce, and what are its settings?

Reading the name gives no gather rate for TEST. The cap on groups is 24 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC off, Valve's system.

Join

How can you get onto TEST?

Press F1 in Rust and enter client.connect 95.52.241.30:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players Slots: 300.
ts24
Group limit Teams are capped at 24.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.