RustAria #2 [х2 | NoLimit | Мoскoвcкий]
Online EU 194.93.2.62:25105 checked 10m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
5% full 7-day avg7-day peakServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 80,342–97,658 · memory 3,808 MBUptime
11 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 12:44 UTC, in 20h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 12:44 UTC20h
- WPT 2Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 3Fri 6 Nov, 12:44 UTC7d 20h
- WPT 4Fri 13 Nov, 12:44 UTC14d 20h
- WPT 5Fri 20 Nov, 12:44 UTC21d 20h
- WPT 6Fri 27 Nov, 12:44 UTC28d 20h
- WPT 7Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 8Fri 4 Dec, 12:44 UTC35d 20h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:44 UTC6d ago | 17 | – | running | 16 |
| Thu 22 Oct, 09:55 UTC7d ago | 37 | – | 1.1 days | 11 |
| Fri 16 Oct, 10:39 UTC13d ago | 14 | held half | 6 days | 0 |
| Fri 9 Oct, 07:00 UTC20d ago | 60 | halved by day 3 | 7.2 days | 10 |
| Thu 1 Oct, 17:53 UTC FW27d ago | 73 | halved by day 3 | 7.5 days | 0 |
| Fri 25 Sep, 12:36 UTC34d ago | 61 | halved by day 3 | 6.2 days | 4 |
| Fri 18 Sep, 12:34 UTC41d ago | 5 | halved by day 2 | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/100
- 185/225
- 349/350
- 19/175
- 26/100
- 5/125
Quick answers
from the figures on this pageWipe schedule
What happens on RustAria #2 [х2 | NoLimit | Мoскoвcкий] when wipe day comes?
At their busiest, its recent wipes drew 23 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. By day 3 it fell below half when it didn't.
What wipe timing does RustAria #2 [х2 | NoLimit | Мoскoвcкий] follow?
Its tag guides the prediction: too few of RustAria #2 [х2 | NoLimit | Мoскoвcкий]'s wipes are on record to confirm its schedule. On Friday 30 October at 12:44 UTC its next wipe is due. 6 days 3 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Lists and filters
Which tags does RustAria #2 [х2 | NoLimit | Мoскoвcкий] carry, and what do they mean?
These are the tags RustAria #2 [х2 | NoLimit | Мoскoвcкий] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustAria #2 [х2 | NoLimit | Мoскoвcкий] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustAria #2 [х2 | NoLimit | Мoскoвcкий]: Rust tutorial servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
What position does RustAria #2 [х2 | NoLimit | Мoскoвcкий] hold among Rust servers?
Ranked by seven-day player hours, RustAria #2 [х2 | NoLimit | Мoскoвcкий] sits at #990 and #424 in Europe, inside the top 4%.
What player count does RustAria #2 [х2 | NoLimit | Мoскoвcкий] carry?
5 of 100 slots are filled on RustAria #2 [х2 | NoLimit | Мoскoвcкий] right now. Check: players over seven days. Average 9, peak 48. Average at the busiest hour was 15 players, at 17:00 UTC over the last 48 hours.
Operator and location
Where does RustAria #2 [х2 | NoLimit | Мoскoвcкий] sit?
Its EU tag places RustAria #2 [х2 | NoLimit | Мoскoвcкий] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.93.2.62:25105.
What Rust version is RustAria #2 [х2 | NoLimit | Мoскoвcкий] on?
Reading: RustAria #2 [х2 | NoLimit | Мoскoвcкий], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustAria #2 [х2 | NoLimit | Мoскoвcкий] within range?
Over the last 48 hours the average was 30 server fps; the floor was 26. Check: entities. The peak was 97,658, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,379 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is RustAria #2 [х2 | NoLimit | Мoскoвcкий] up, and how often does it stay up?
Check: connection. RustAria #2 [х2 | NoLimit | Мoскoвcкий] is online at this moment. By its reported uptime, the last restart was roughly 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?
Check: gather rate. The name RustAria #2 [х2 | NoLimit | Мoскoвcкий] does not state one. Group size, maximum: 16 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is RustAria #2 [х2 | NoLimit | Мoскoвcкий] on?
From seed 1337, the game generates the procedural map on RustAria #2 [х2 | NoLimit | Мoскoвcкий]. Its size is 4,200. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: RustAria.ru Classic map.
Join
How do you connect to RustAria #2 [х2 | NoLimit | Мoскoвcкий]?
Check: join. Open Rust, press F1, then enter client.connect 194.93.2.62:25105. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rustaria.tech/ is where its website sits.