RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers95.43.44.97:28015
Offline Full Queue Fresh wipe Wipe due No query

TerrorServer

Offline 95.43.44.97:28015 checked 29d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,469top 61%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does TerrorServer wipe, and when?

Its rhythm cannot be told from the wipes of TerrorServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 6 hours ago.

Lists and filters

How should you read the tags on TerrorServer?

Tags published by TerrorServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TerrorServer?

These Rust Metrics lists carry TerrorServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does TerrorServer sit in the rankings?

Ranking for TerrorServer: #14,469 on seven-day player hours, top 61% of all ranked servers.

What player count does TerrorServer carry?

Status for TerrorServer: offline. Last seen 29 days 5 hours ago.

Server

Where does TerrorServer sit?

No region comes from TerrorServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.43.44.97:28015.

What Rust version is TerrorServer on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by TerrorServer. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on TerrorServer, and is it online?

TerrorServer reports offline. The last reading came 29 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Rules and settings

How is TerrorServer configured, and what rules are in force?

No gather rate appears in the name: TerrorServer. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TerrorServer?

The game generates a procedural map for TerrorServer.

Connection

What do you do to join TerrorServer?

Check: join. Open Rust, press F1, then enter client.connect 95.43.44.97:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players Slots: 2.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Build 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.