zomalv
Offline 95.32.153.67:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 122/100
- 45/225
- 21/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does zomalv follow?
To tell the rhythm of zomalv, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 4 hours ago.
Tags
Which tags does zomalv carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from zomalv. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does zomalv appear in Rust Metrics lists and filters?
On Rust Metrics, zomalv sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does zomalv hold among Rust servers?
Player hours over seven days put zomalv at #13,125, in the top 61% of all ranked servers.
What player count does zomalv carry?
zomalv is not responding; status offline, last seen 14 days 8 hours ago.
Operator and location
Which location does zomalv run from?
No region comes from zomalv. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.32.153.67:28015.
What Rust version is zomalv on?
Rust network protocol 2634 and build 167584 on Windows is the build zomalv runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is zomalv, and is it online now?
Reading: offline. zomalv last answered 14 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Map and rules
How is zomalv configured, and what rules are in force?
Check: gather rate. The name zomalv does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on zomalv?
The game generates a procedural map for zomalv.
How to join
How do you connect to zomalv?
To join: start Rust, press F1 and type client.connect 95.32.153.67:28015. Or press Launch Rust here and Steam opens the game and connects you.