Blood staging test
Offline 95.31.252.99:28215 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 123/100
- 34/225
- 31/700
- 6/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
How often does Blood staging test wipe, and when?
Its rhythm cannot be told from the wipes of Blood staging test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.
Tags
How should you read the tags on Blood staging test?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Blood staging test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Blood staging test?
Rust Metrics lists featuring Blood staging test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Blood staging test sit in the rankings?
Ranking for Blood staging test: #10,600 on seven-day player hours, top 48% of all ranked servers.
How full does Blood staging test get?
Status for Blood staging test: offline. Last seen 6 days 7 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is Blood staging test hosted in?
No region comes from Blood staging test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.31.252.99:28215.
What Rust version is Blood staging test on?
Rust network protocol 2634 and build 167781 on Windows is the build Blood staging test runs. To get in, your game needs the same protocol; Steam applies the update.
Is Blood staging test up, and how often does it stay up?
Blood staging test reports offline. The last reading came 6 days 7 hours ago. Reading: 7% uptime over the last 7 full days. It was up 11 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
What rules does Blood staging test enforce, and what are its settings?
Reading the name gives no gather rate for Blood staging test. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Blood staging test?
Check: map. Procedural, generated by the game, on Blood staging test.
Join
How can you get onto Blood staging test?
Press F1 in Rust and enter client.connect 95.31.252.99:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.