Kletka Rust
Offline 95.31.220.242:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 130/100
- 35/225
- 11/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
How often does Kletka Rust wipe, and when?
Its rhythm cannot be told from the wipes of Kletka Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 15 hours ago.
Tags
Which tags does Kletka Rust carry, and what do they mean?
Tags published by Kletka Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Kletka Rust?
On Rust Metrics, Kletka Rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Kletka Rust hold among Rust servers?
Ranking for Kletka Rust: #12,900 on seven-day player hours, top – of all ranked servers.
What player count does Kletka Rust carry?
Status for Kletka Rust: offline. Last seen 44 days 15 hours ago.
Server details
Which location does Kletka Rust run from?
No region comes from Kletka Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.31.220.242:28015.
What Rust version is Kletka Rust on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Kletka Rust. Check: protocol. To join, your game must match; Steam handles the update.
Is Kletka Rust up, and how often does it stay up?
Check: connection. Kletka Rust is offline at this moment. Last contact was 44 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Kletka Rust enforce, and what are its settings?
Reading the name gives no gather rate for Kletka Rust. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Kletka Rust?
Procedural map on Kletka Rust, made by the game's generator.
How to join
How can you get onto Kletka Rust?
Press F1 in Rust and enter client.connect 95.31.220.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.