RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers95.27.54.173:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline EU 95.27.54.173:28015 checked 8h ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,244top 42% · #2200 in EU
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

AveragePeak
0123419:0020:0021:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:02 UTC14h ago – – – 1
Sat 24 Oct, 21:28 UTC4d ago – – – 0
Fri 23 Oct, 15:27 UTC5d ago – – – 1
Fri 23 Oct, 11:21 UTC5d ago – – – 0
Fri 23 Oct, 10:28 UTC5d ago – – – 0
Fri 23 Oct, 10:15 UTC5d ago – – – 1
Fri 23 Oct, 09:52 UTC5d ago – – – 1
Thu 22 Oct, 13:15 UTC6d ago – – – 0
Thu 22 Oct, 11:52 UTC6d ago – – – 1
Wed 21 Oct, 18:21 UTC7d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Name of Server as Shown on the Client Server List wipe?

A new world is made every few hours by Name of Server as Shown on the Client Server List, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts60 (Group limit): Team cap: 60; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?

On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Population

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List sits at #9,244 and #2,200 in Europe, inside the top 42%.

What player count does Name of Server as Shown on the Client Server List carry?

Status for Name of Server as Shown on the Client Server List: offline. Last seen 8 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

What location is Name of Server as Shown on the Client Server List hosted in?

Name of Server as Shown on the Client Server List gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.27.54.173:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Name of Server as Shown on the Client Server List up, and how often does it stay up?

Reading: offline. Name of Server as Shown on the Client Server List last answered 8 hours ago. Uptime for the last 7 full days: 26 of 168 hours, or 15%. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Group size, maximum: 60 players. battlefield, quick PvP, kits and rates set high — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

How to join

How do you connect to Name of Server as Shown on the Client Server List?

Check: join. Open Rust, press F1, then enter client.connect 95.27.54.173:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts60
Group limit Team cap: 60.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.