Name of Server as Shown on the Client Server List
Offline EU 95.27.54.173:28015 checked 8h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:02 UTC14h ago | – | – | – | 1 |
| Sat 24 Oct, 21:28 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 15:27 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 11:21 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 10:28 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 10:15 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 09:52 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 13:15 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 11:52 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 18:21 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 17:43 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 17:09 UTC7d ago | – | – | – | 1 |
| Fri 16 Oct, 09:01 UTC12d ago | 1 | held half | 5.3 days | 0 |
| Sat 3 Oct, 07:49 UTC25d ago | – | – | – | 0 |
| Sat 3 Oct, 07:21 UTC25d ago | – | – | – | 1 |
| Sat 3 Oct, 07:05 UTC26d ago | – | – | – | 0 |
| Sat 3 Oct, 06:56 UTC26d ago | 1 | held half | 13.1 days | 0 |
| Fri 2 Oct, 14:57 UTC26d ago | – | – | – | 1 |
| Fri 2 Oct, 14:37 UTC26d ago | – | – | – | 1 |
| Fri 2 Oct, 11:41 UTC26d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/300
- 42/300
- 26/300
- 26/200
- 30/200
- 24/200
Quick answers
from the figures on this pageWipe timing
When does Name of Server as Shown on the Client Server List wipe?
A new world is made every few hours by Name of Server as Shown on the Client Server List, which keeps no wipe schedule; those resets are not wipes.
Tag meanings
How should you read the tags on Name of Server as Shown on the Client Server List?
Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts60 (Group limit): Team cap: 60; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranked by seven-day player hours, Name of Server as Shown on the Client Server List sits at #9,244 and #2,200 in Europe, inside the top 42%.
What player count does Name of Server as Shown on the Client Server List carry?
Status for Name of Server as Shown on the Client Server List: offline. Last seen 8 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
What location is Name of Server as Shown on the Client Server List hosted in?
Name of Server as Shown on the Client Server List gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.27.54.173:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Reading: offline. Name of Server as Shown on the Client Server List last answered 8 hours ago. Uptime for the last 7 full days: 26 of 168 hours, or 15%. The first sighting on Rust Metrics was 2 October 2026.
Settings and map
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. Group size, maximum: 60 players. battlefield, quick PvP, kits and rates set high — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 95.27.54.173:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.