Local Raidable Bases
Offline 95.27.141.6:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 121/100
- 50/225
- 20/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
How often does Local Raidable Bases wipe, and when?
To tell the rhythm of Local Raidable Bases, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 15 hours ago.
Tag meanings
Which tags does Local Raidable Bases carry, and what do they mean?
Tags published by Local Raidable Bases, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local Raidable Bases?
On Rust Metrics, Local Raidable Bases sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Local Raidable Bases sit in the rankings?
Player hours over seven days put Local Raidable Bases at #14,176, in the top 60% of all ranked servers.
What is the population on Local Raidable Bases?
Reading for Local Raidable Bases: offline at this moment; last seen 26 days 14 hours ago.
Operator and location
Where does Local Raidable Bases sit?
Reading: location. Local Raidable Bases gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.27.141.6:28015.
What Rust version is Local Raidable Bases on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Local Raidable Bases. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Local Raidable Bases, and is it online?
Reading: offline. Local Raidable Bases last answered 26 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Local Raidable Bases enforce, and what are its settings?
No gather rate appears in the name: Local Raidable Bases. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Local Raidable Bases on?
Check: map. Procedural, generated by the game, on Local Raidable Bases.
Connection
How do you connect to Local Raidable Bases?
To join: start Rust, press F1 and type client.connect 95.27.141.6:28015. Or press Launch Rust here and Steam opens the game and connects you.