Local Raidable Bases
Offline 95.27.138.27:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 12:12 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 126/100
- 70/225
- 19/200
- 64/700
- 15/1000
Quick answers
from the figures on this pageReset cycle
What happens on Local Raidable Bases when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 4 hours.
How often does Local Raidable Bases wipe, and when?
The rhythm of Local Raidable Bases's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 11 hours ago the current world was made.
Lists and filters
Which tags does Local Raidable Bases carry, and what do they mean?
These are the tags Local Raidable Bases publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local Raidable Bases?
Rust Metrics lists featuring Local Raidable Bases: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Local Raidable Bases hold among Rust servers?
Ranking for Local Raidable Bases: #16,860 on seven-day player hours, top 71% of all ranked servers.
What player count does Local Raidable Bases carry?
Local Raidable Bases is not responding; status offline, last seen 28 days 2 hours ago.
Operator and location
What location is Local Raidable Bases hosted in?
No region tag on Local Raidable Bases. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.27.138.27:28015.
What Rust version is Local Raidable Bases on?
Rust network protocol 2633 and build 165217 on Windows is the build Local Raidable Bases runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local Raidable Bases, and is it online?
Check: connection. Local Raidable Bases is offline at this moment. Last contact was 28 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Local Raidable Bases?
Reading the name gives no gather rate for Local Raidable Bases. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Local Raidable Bases?
Check: map. Procedural, generated by the game, on Local Raidable Bases.
Connection
How can you get onto Local Raidable Bases?
Press F1 in Rust and enter client.connect 95.27.138.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.