My Carbon Test Server
Offline 95.26.61.191:28505 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/500
- 126/100
- 112/225
- 40/700
- 4/200
- 12/1000
Quick answers
from the figures on this pageWipe timing
How often does My Carbon Test Server wipe, and when?
Its rhythm cannot be told from the wipes of My Carbon Test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 49 days 19 hours ago the current world was made.
Tags
How should you read the tags on My Carbon Test Server?
These are the tags My Carbon Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Game build reading: 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Carbon Test Server?
These Rust Metrics lists carry My Carbon Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What player count does My Carbon Test Server carry?
My Carbon Test Server is not responding; status offline, last seen 45 days 20 hours ago.
Server details
Where does My Carbon Test Server sit?
Reading: location. My Carbon Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.26.61.191:28505.
What Rust version is My Carbon Test Server on?
Reading: My Carbon Test Server, Rust network protocol 2633 and build 163493, Windows. Matching protocol is required to join. Let Steam update your game.
Is My Carbon Test Server up, and how often does it stay up?
My Carbon Test Server reports offline. The last reading came 45 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on My Carbon Test Server?
No gather rate appears in the name: My Carbon Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Carbon Test Server?
The game generates a procedural map for My Carbon Test Server.
Connection
How do you connect to My Carbon Test Server?
Press F1 in Rust and enter client.connect 95.26.61.191:28505. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.