Local server 261
Offline 95.26.211.239:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 39/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe timing
How often does Local server 261 wipe, and when?
To tell the rhythm of Local server 261, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 35 days 16 hours ago.
Tags
How should you read the tags on Local server 261?
Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local server 261?
On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Local server 261 sit in the rankings?
Player hours over seven days put Local server 261 at #15,494, in the top 67% of all ranked servers.
What is the population on Local server 261?
Local server 261 is not responding; status offline, last seen 34 days 22 hours ago.
Server
What location is Local server 261 hosted in?
No region comes from Local server 261. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.26.211.239:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Local server 261. Matching protocol is required to join. Let Steam update your game.
How reliable is Local server 261, and is it online now?
Local server 261 reports offline. The last reading came 34 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Map and rules
What rules does Local server 261 enforce, and what are its settings?
Reading the name gives no gather rate for Local server 261. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local server 261?
Check: map. Procedural, generated by the game, on Local server 261.
Join
How do you connect to Local server 261?
To join: start Rust, press F1 and type client.connect 95.26.211.239:28015. Or press Launch Rust here and Steam opens the game and connects you.