RUST METRICSFlight deck · live data
Data live Servers11,675 Players48,284 Populated3,207 Fresh wipes 3 h128 Scan5 min
‹ All servers95.26.211.239:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 95.26.211.239:28015 checked 34d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,494top 67%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Local server 261 wipe, and when?

To tell the rhythm of Local server 261, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 35 days 16 hours ago.

Tags

How should you read the tags on Local server 261?

Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Local server 261?

On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Local server 261 sit in the rankings?

Player hours over seven days put Local server 261 at #15,494, in the top 67% of all ranked servers.

What is the population on Local server 261?

Local server 261 is not responding; status offline, last seen 34 days 22 hours ago.

Server

What location is Local server 261 hosted in?

No region comes from Local server 261. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.26.211.239:28015.

What Rust version is Local server 261 on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Local server 261. Matching protocol is required to join. Let Steam update your game.

How reliable is Local server 261, and is it online now?

Local server 261 reports offline. The last reading came 34 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.

Map and rules

What rules does Local server 261 enforce, and what are its settings?

Reading the name gives no gather rate for Local server 261. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Local server 261?

Check: map. Procedural, generated by the game, on Local server 261.

Join

How do you connect to Local server 261?

To join: start Rust, press F1 and type client.connect 95.26.211.239:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players 15 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.