RUST METRICSFlight deck · live data
Data live Servers11,601 Players32,197 Populated2,849 Fresh wipes 3 h67 Scan5 min
‹ All servers95.26.171.228:28015
Offline Full Queue Fresh wipe Wipe due No query

My Test Server

Offline 95.26.171.228:28015 checked 4d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Test Server wipe?

Its rhythm cannot be told from the wipes of My Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 6 hours ago.

Tag meanings

Which tags does My Test Server carry, and what do they mean?

Tags published by My Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does My Test Server hold among Rust servers?

Ranking for My Test Server: #15,423 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Test Server?

Reading for My Test Server: offline at this moment; last seen 4 days 5 hours ago. A seven-day average of 0 players is the reading.

Server details

What location is My Test Server hosted in?

No region comes from My Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.26.171.228:28015.

What Rust version is My Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Test Server. Check: protocol. To join, your game must match; Steam handles the update.

Is My Test Server up, and how often does it stay up?

Check: connection. My Test Server is offline at this moment. Last contact was 4 days 5 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.

Settings and map

What rules does My Test Server enforce, and what are its settings?

No gather rate appears in the name: My Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Test Server on?

The game generates a procedural map for My Test Server.

How to join

How can you get onto My Test Server?

Check: join. Open Rust, press F1, then enter client.connect 95.26.171.228:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.