My Test Server
Offline 95.26.171.228:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 131/100
- 41/225
- 30/700
- 4/200
- 13/1000
Quick answers
from the figures on this pageWipe schedule
When does My Test Server wipe?
Its rhythm cannot be told from the wipes of My Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 6 hours ago.
Tag meanings
Which tags does My Test Server carry, and what do they mean?
Tags published by My Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does My Test Server hold among Rust servers?
Ranking for My Test Server: #15,423 on seven-day player hours, top 69% of all ranked servers.
What is the population on My Test Server?
Reading for My Test Server: offline at this moment; last seen 4 days 5 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is My Test Server hosted in?
No region comes from My Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.26.171.228:28015.
What Rust version is My Test Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Test Server. Check: protocol. To join, your game must match; Steam handles the update.
Is My Test Server up, and how often does it stay up?
Check: connection. My Test Server is offline at this moment. Last contact was 4 days 5 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What rules does My Test Server enforce, and what are its settings?
No gather rate appears in the name: My Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Test Server on?
The game generates a procedural map for My Test Server.
How to join
How can you get onto My Test Server?
Check: join. Open Rust, press F1, then enter client.connect 95.26.171.228:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.