Timeweb Cloud
Offline 95.26.150.91:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:43 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/500
- 134/100
- 53/225
- 23/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Timeweb Cloud?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Timeweb Cloud follow?
To tell the rhythm of Timeweb Cloud, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on Timeweb Cloud?
These are the tags Timeweb Cloud publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Timeweb Cloud?
Rust Metrics lists featuring Timeweb Cloud: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Timeweb Cloud sit in the rankings?
Ranking for Timeweb Cloud: #13,064 on seven-day player hours, top 59% of all ranked servers.
How full does Timeweb Cloud get?
Timeweb Cloud is not responding; status offline, last seen 7 days 9 hours ago.
Server details
Where does Timeweb Cloud sit?
No region tag on Timeweb Cloud. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.26.150.91:28015.
What Rust version is Timeweb Cloud on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Timeweb Cloud. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Timeweb Cloud, and is it online?
Reading: offline. Timeweb Cloud last answered 7 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
What settings and rules apply on Timeweb Cloud?
No gather rate appears in the name: Timeweb Cloud. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Timeweb Cloud?
Procedural map on Timeweb Cloud, made by the game's generator.
Join
What do you do to join Timeweb Cloud?
Press F1 in Rust and enter client.connect 95.26.150.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.