Testing server
Offline 95.26.147.9:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:33 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Testing server?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
How often does Testing server wipe, and when?
Its rhythm cannot be told from the wipes of Testing server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 1 hours ago the current world was made.
Tags
Which tags does Testing server carry, and what do they mean?
Tags published by Testing server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Testing server?
These Rust Metrics lists carry Testing server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Testing server sit in the rankings?
Ranking for Testing server: #13,095 on seven-day player hours, top 59% of all ranked servers.
What player count does Testing server carry?
Status for Testing server: offline. Last seen 7 days 23 hours ago.
Operator and location
Which location does Testing server run from?
Reading: location. Testing server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.26.147.9:28015.
What Rust version is Testing server on?
Reading: Testing server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Testing server, and is it online?
Reading: offline. Testing server last answered 7 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
How is Testing server configured, and what rules are in force?
Check: gather rate. The name Testing server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
How can you get onto Testing server?
Check: join. Open Rust, press F1, then enter client.connect 95.26.147.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.