Testing server
Offline 95.26.146.92:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 129/100
- 152/225
- 31/200
- 152/700
- 52/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Testing server follow?
The rhythm of Testing server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 13 hours ago.
Lists and filters
Which tags does Testing server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Testing server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Testing server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Testing server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Testing server sit in the rankings?
Ranking for Testing server: #14,975 on seven-day player hours, top 68% of all ranked servers.
What is the population on Testing server?
Testing server is not responding; status offline, last seen 7 days 22 hours ago.
Operator and location
Which location does Testing server run from?
No region tag on Testing server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.26.146.92:28015.
What Rust version is Testing server on?
Rust network protocol 2634 and build 167781 on Windows is the build Testing server runs. Matching protocol is required to join. Let Steam update your game.
Is Testing server up, and how often does it stay up?
Reading: offline. Testing server last answered 7 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Testing server enforce, and what are its settings?
Check: gather rate. The name Testing server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
How to join
What do you do to join Testing server?
Check: join. Open Rust, press F1, then enter client.connect 95.26.146.92:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.