Testing server
Offline 95.26.142.44:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 121/100
- 53/225
- 27/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageWipe schedule
How often does Testing server wipe, and when?
To tell the rhythm of Testing server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was made.
Tags
Which tags does Testing server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Testing server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Testing server appear in Rust Metrics lists and filters?
On Rust Metrics, Testing server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Testing server hold among Rust servers?
Ranking for Testing server: #9,287 on seven-day player hours, top 42% of all ranked servers.
What is the population on Testing server?
Reading for Testing server: offline at this moment; last seen 6 days 3 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does Testing server sit?
Reading: location. Testing server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.26.142.44:28015.
What Rust version is Testing server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Testing server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Testing server, and is it online now?
Reading: offline. Testing server last answered 6 days 3 hours ago. Uptime for the last 6 full days: 2 of 144 hours, or 1%. The first sighting on Rust Metrics was 21 October 2026.
Settings and map
What settings and rules apply on Testing server?
Reading the name gives no gather rate for Testing server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join Testing server?
Check: join. Open Rust, press F1, then enter client.connect 95.26.142.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.