RUST METRICSFlight deck · live data
Data live Servers11,720 Players57,954 Populated3,334 Fresh wipes 3 h174 Scan5 min
‹ All servers95.26.141.6:28015
Offline Full Queue Fresh wipe Wipe due No query

Testing server

Offline 95.26.141.6:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#14,253top 64%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Testing server wipe?

Its rhythm cannot be told from the wipes of Testing server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 18 hours ago.

Tags

How should you read the tags on Testing server?

These are the tags Testing server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Testing server?

Rust Metrics lists featuring Testing server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Testing server sit in the rankings?

Player hours over seven days put Testing server at #14,253, in the top 64% of all ranked servers.

How full does Testing server get?

Status for Testing server: offline. Last seen 6 days 23 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does Testing server run from?

Reading: location. Testing server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.26.141.6:28015.

What Rust version is Testing server on?

Reading: Testing server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Testing server, and is it online?

Check: connection. Testing server is offline at this moment. Last contact was 6 days 23 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 October 2026.

Rules and settings

How is Testing server configured, and what rules are in force?

Reading the name gives no gather rate for Testing server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Connection

How can you get onto Testing server?

Press F1 in Rust and enter client.connect 95.26.141.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.