Testing server
Offline 95.26.139.46:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 125/100
- 47/225
- 21/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
How often does Testing server wipe, and when?
The rhythm of Testing server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 14 hours ago.
Tags
How should you read the tags on Testing server?
Tags published by Testing server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Testing server appear in Rust Metrics lists and filters?
On Rust Metrics, Testing server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Testing server hold among Rust servers?
Ranking for Testing server: #13,842 on seven-day player hours, top 61% of all ranked servers.
What player count does Testing server carry?
Testing server is not responding; status offline, last seen 25 days 6 hours ago.
Operator and location
What location is Testing server hosted in?
No region comes from Testing server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.26.139.46:28015.
What Rust version is Testing server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Testing server. Matching protocol is required to join. Let Steam update your game.
Is Testing server up, and how often does it stay up?
Check: connection. Testing server is offline at this moment. Last contact was 25 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
What rules does Testing server enforce, and what are its settings?
Check: gather rate. The name Testing server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto Testing server?
To join: start Rust, press F1 and type client.connect 95.26.139.46:28015. Or press Launch Rust here and Steam opens the game and connects you.