RUST METRICSFlight deck · live data
Data live Servers11,605 Players47,288 Populated3,053 Fresh wipes 3 h111 Scan5 min
‹ All servers95.26.137.228:28015
Offline Full Queue Fresh wipe Wipe due No query

Testing server

Offline 95.26.137.228:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,048top 59%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:18 UTC5d ago – – – 0
Sat 24 Oct, 22:51 UTC5d ago – – – 0
Sat 24 Oct, 22:18 UTC5d ago – – – 0
Sat 24 Oct, 21:44 UTC5d ago – – – 0
Sat 24 Oct, 20:48 UTC5d ago – – – 0
Sat 24 Oct, 20:24 UTC5d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Testing server wipe, and when?

None of the resets on Testing server counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

Which tags does Testing server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Testing server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Testing server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Testing server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Testing server hold among Rust servers?

Ranking for Testing server: #13,048 on seven-day player hours, top 59% of all ranked servers.

What is the population on Testing server?

Reading for Testing server: offline at this moment; last seen 5 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does Testing server run from?

No region comes from Testing server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.26.137.228:28015.

What Rust version is Testing server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Testing server. To get in, your game needs the same protocol; Steam applies the update.

Is Testing server up, and how often does it stay up?

Reading: offline. Testing server last answered 5 days 8 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Testing server?

Check: gather rate. The name Testing server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join Testing server?

Check: join. Open Rust, press F1, then enter client.connect 95.26.137.228:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.