Testing server
Offline 95.26.137.228:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:18 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 22:51 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 22:18 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 21:44 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 20:48 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 20:24 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 177/300
- 48/100
- 80/3300
- 5/300
- 3/50
- 0/100
Quick answers
from the figures on this pageWipe schedule
How often does Testing server wipe, and when?
None of the resets on Testing server counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Lists and filters
Which tags does Testing server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Testing server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Testing server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Testing server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Testing server hold among Rust servers?
Ranking for Testing server: #13,048 on seven-day player hours, top 59% of all ranked servers.
What is the population on Testing server?
Reading for Testing server: offline at this moment; last seen 5 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does Testing server run from?
No region comes from Testing server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.26.137.228:28015.
What Rust version is Testing server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Testing server. To get in, your game needs the same protocol; Steam applies the update.
Is Testing server up, and how often does it stay up?
Reading: offline. Testing server last answered 5 days 8 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Testing server?
Check: gather rate. The name Testing server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join Testing server?
Check: join. Open Rust, press F1, then enter client.connect 95.26.137.228:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.