Testing server
Offline 95.26.137.203:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 08:59 UTC41d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 107/500
- 122/100
- 182/225
- 60/700
- 5/200
- 24/1000
Quick answers
from the figures on this pageReset cycle
What happens on Testing server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Testing server wipe?
To tell the rhythm of Testing server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days ago the current world was made.
Lists and filters
How should you read the tags on Testing server?
These are the tags Testing server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Testing server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Testing server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Testing server hold among Rust servers?
Ranking for Testing server: #13,273 on seven-day player hours, top – of all ranked servers.
What player count does Testing server carry?
Reading for Testing server: offline at this moment; last seen 40 days 22 hours ago.
Server
Which location does Testing server run from?
No region comes from Testing server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.26.137.203:28015.
What Rust version is Testing server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Testing server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Testing server, and is it online now?
Testing server reports offline. The last reading came 40 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Testing server enforce, and what are its settings?
No gather rate appears in the name: Testing server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Testing server on?
Check: map. Procedural, generated by the game, on Testing server.
Connection
How can you get onto Testing server?
To join: start Rust, press F1 and type client.connect 95.26.137.203:28015. Or press Launch Rust here and Steam opens the game and connects you.