Testing server
Offline 95.26.136.74:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 97/500
- 122/100
- 105/225
- 31/200
- 91/700
- 30/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Testing server follow?
Its rhythm cannot be told from the wipes of Testing server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 11 hours ago the current world was made.
Tag meanings
Which tags does Testing server carry, and what do they mean?
Tags published by Testing server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Testing server?
Rust Metrics lists featuring Testing server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Testing server sit in the rankings?
Player hours over seven days put Testing server at #13,826, in the top 64% of all ranked servers.
What player count does Testing server carry?
Reading for Testing server: offline at this moment; last seen 14 days ago.
Operator and location
Where does Testing server sit?
No region tag on Testing server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.26.136.74:28015.
What Rust version is Testing server on?
Reading: Testing server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Testing server up, and how often does it stay up?
Reading: offline. Testing server last answered 14 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Testing server?
Reading the name gives no gather rate for Testing server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Connection
How can you get onto Testing server?
Check: join. Open Rust, press F1, then enter client.connect 95.26.136.74:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.