Testing server
Offline 95.26.136.113:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 06:02 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/500
- 126/100
- 176/225
- 84/700
- 3/200
- 35/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Testing server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Testing server wipe, and when?
Its rhythm cannot be told from the wipes of Testing server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 2 hours ago.
Tag meanings
Which tags does Testing server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Testing server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Testing server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Testing server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Testing server sit in the rankings?
Player hours over seven days put Testing server at #13,001, in the top 60% of all ranked servers.
What is the population on Testing server?
Reading for Testing server: offline at this moment; last seen 11 days 2 hours ago.
Operator and location
What location is Testing server hosted in?
Reading: location. Testing server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.26.136.113:28015.
What Rust version is Testing server on?
Reading: Testing server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Testing server up, and how often does it stay up?
Check: connection. Testing server is offline at this moment. Last contact was 11 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Testing server enforce, and what are its settings?
Check: gather rate. The name Testing server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Connection
What do you do to join Testing server?
Press F1 in Rust and enter client.connect 95.26.136.113:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.