Test
Offline 95.26.110.118:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:32 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 127/100
- 168/225
- 82/700
- 100/200
- 248/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Test wipe, and when?
The rhythm of Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 2 hours ago.
Lists and filters
Which tags does Test carry, and what do they mean?
Tags published by Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test?
Rust Metrics lists featuring Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Test hold among Rust servers?
Ranking for Test: #10,026 on seven-day player hours, top 45% of all ranked servers.
What is the population on Test?
Test is not responding; status offline, last seen 6 days 19 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
What location is Test hosted in?
No region tag on Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.26.110.118:28015.
What Rust version is Test on?
Reading: Test, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Test, and is it online now?
Reading: offline. Test last answered 6 days 19 hours ago. Uptime for the last 7 full days: 5 of 168 hours, or 3%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Map and rules
How is Test configured, and what rules are in force?
Check: gather rate. The name Test does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Test?
The game generates a procedural map for Test.
Join
How do you connect to Test?
Check: join. Open Rust, press F1, then enter client.connect 95.26.110.118:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.