RUST METRICSFlight deck · live data
Data live Servers11,750 Players59,433 Populated3,457 Fresh wipes 3 h133 Scan5 min
‹ All servers95.24.131.73:28015
Offline Full Queue Fresh wipe Wipe due No query

Local

Offline 95.24.131.73:28015 checked 12d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,156top 70%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Local wipe?

The rhythm of Local's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 14 hours ago.

Tag meanings

Which tags does Local carry, and what do they mean?

Tags published by Local, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; v2574 (Protocol): Your game must run protocol 2574 to get in; cs111282 (Build): Build 111282; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Local appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o.

Player count

What position does Local hold among Rust servers?

Player hours over seven days put Local at #15,156, in the top 70% of all ranked servers.

What is the population on Local?

Status for Local: offline. Last seen 12 days 18 hours ago.

Server

What location is Local hosted in?

No region comes from Local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.24.131.73:28015.

What Rust version is Local on?

Rust network protocol 2574 and build 111282 on Linux is the build Local runs. To get in, your game needs the same protocol; Steam applies the update.

Is Local up, and how often does it stay up?

Reading: offline. Local last answered 12 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

How is Local configured, and what rules are in force?

No gather rate appears in the name: Local. No group limit is published. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

What map is Local on?

Procedural map on Local, made by the game's generator.

How to join

What do you do to join Local?

Press F1 in Rust and enter client.connect 95.24.131.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
v2574
Protocol Your game must run protocol 2574 to get in.
cs111282
Build Build 111282.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.