RUST METRICSFlight deck · live data
Data live Servers11,821 Players75,561 Populated3,780 Fresh wipes 3 h144 Scan5 min
‹ All servers95.24.131.18:28015
Offline Full Queue Fresh wipe Wipe due No query

Local

Offline 95.24.131.18:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,707top 62%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123422:0003:0007:0012:0016:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Local wipe, and when?

Its rhythm cannot be told from the wipes of Local on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 12 hours ago the current world was made.

Lists and filters

Which tags does Local carry, and what do they mean?

These are the tags Local publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; v2574 (Protocol): Match the game version: protocol 2574 is required; cs111282 (Build): Build 111282; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Local: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Population

Where does Local sit in the rankings?

Player hours over seven days put Local at #13,707, in the top 62% of all ranked servers.

What is the population on Local?

Reading for Local: offline at this moment; last seen 24 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is Local hosted in?

Reading: location. Local gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.24.131.18:28015.

What Rust version is Local on?

Rust network protocol 2574 and build 111282 on Linux is the build Local runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Local up, and how often does it stay up?

Check: connection. Local is offline at this moment. Last contact was 24 hours ago. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

How is Local configured, and what rules are in force?

Reading the name gives no gather rate for Local. The group limit is not published. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

What map is Local on?

Check: map. Procedural, generated by the game, on Local.

Join

What do you do to join Local?

Check: join. Open Rust, press F1, then enter client.connect 95.24.131.18:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
v2574
Protocol Match the game version: protocol 2574 is required.
cs111282
Build Build 111282.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.