A Rust Server
Online 95.217.59.113:25775 checked 10m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 88,401–91,245 · memory 2,990 MBUptime
3 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:38 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/500
- 128/100
- 197/225
- 77/700
- 226/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Rust Server?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does A Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 3 hours ago.
Lists and filters
Which tags does A Rust Server carry, and what do they mean?
These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #7,069 on seven-day player hours, top 32% of all ranked servers.
What player count does A Rust Server carry?
Current headcount on A Rust Server: 0 players, 20 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 11:00 UTC, 1 players on average.
Server
What location is A Rust Server hosted in?
Reading: location. A Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.217.59.113:25775.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 81 server fps; the floor was 29. Check: entities. The peak was 91,245, counting buildings, deployables and the rest of the world. Memory peak: 3,264 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Rust Server up, and how often does it stay up?
Reading: online. A Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
What rules does A Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Server?
From seed 21012115, the game generates the procedural map on A Rust Server. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join A Rust Server?
To join: start Rust, press F1 and type client.connect 95.217.59.113:25775. Or press Launch Rust here and Steam opens the game and connects you.