ТЕСТОВЫЙ СЕРВЕР || TEST SERVER
Online EU 95.217.192.157:20510 checked 4m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 239 · below 20 is lag, below 10 is badEntities
48 h range 988–3,153 · memory 1,644 MBUptime
5 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 11:12 UTC, in 1d 12h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 11:12 UTC1d 12h
- WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 3Fri 6 Nov, 11:12 UTC8d 12h
- WPT 4Fri 13 Nov, 11:12 UTC15d 12h
- WPT 5Fri 20 Nov, 11:12 UTC22d 12h
- WPT 6Fri 27 Nov, 11:12 UTC29d 12h
- WPT 7Thu 3 Dec, 19:00 UTC35d 20hFW
- WPT 8Fri 4 Dec, 11:12 UTC36d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:12 UTC5d ago | 1 | – | running | 0 |
| Sun 4 Oct, 10:50 UTC24d ago | 0 | – | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/100
- 72/225
- 18/200
- 9/175
- 15/100
- 6/100
Quick answers
from the figures on this pageWipe schedule
What happens on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.
What wipe timing does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER follow?
The prediction follows its tag, because too few of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER's wipes are on record to confirm its schedule. Friday 30 October at 11:12 UTC is when its next wipe is due. The world it runs now was made 5 days 11 hours ago. A weekly wipe schedule is published in its tags.
Tag meanings
Which tags does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in from ТЕСТОВЫЙ СЕРВЕР || TEST SERVER. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ТЕСТОВЫЙ СЕРВЕР || TEST SERVER: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
Where does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER sit in the rankings?
Ranked by seven-day player hours, ТЕСТОВЫЙ СЕРВЕР || TEST SERVER sits at #10,563 and #2,309 in Europe, inside the top 48%.
What player count does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER carry?
Current headcount on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER: 0 players, 1 slots available. Check: players over seven days. Average 0, peak 1.
Server details
Which location does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER run from?
Its EU tag places ТЕСТОВЫЙ СЕРВЕР || TEST SERVER in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.217.192.157:20510.
What Rust version is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER on?
Rust network protocol 2635 and build 168909 on Linux is the build ТЕСТОВЫЙ СЕРВЕР || TEST SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER within range?
Over the last 48 hours the average was 240 server fps; the floor was 239. Check: entities. The peak was 3,153, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,040 MB. What players call lag comes from low fps and an entity count on the rise.
Is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER up, and how often does it stay up?
ТЕСТОВЫЙ СЕРВЕР || TEST SERVER reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
How is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER configured, and what rules are in force?
Reading the name gives no gather rate for ТЕСТОВЫЙ СЕРВЕР || TEST SERVER. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
From seed 1337, the game generates the procedural map on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER. Its size is 3,100. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 95.217.192.157:20510. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://hosting.alkad.org/ is where its website sits.
