FarmRust Test Server
Online 95.217.145.85:30010 checked 11m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 97 · below 20 is lag, below 10 is badEntities
48 h range 141,918–148,649 · memory 3,754 MBUptime
12 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:03 UTC2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 00:20 UTC9d ago | 3 | held half | 7.6 days | 0 |
| Sun 18 Oct, 12:00 UTC10d ago | 3 | – | 0.5 days | 0 |
| Fri 16 Oct, 21:14 UTC11d ago | 3 | – | 1.6 days | 0 |
| Thu 15 Oct, 20:22 UTC13d ago | 3 | – | 1 days | 0 |
| Thu 15 Oct, 12:56 UTC13d ago | 3 | – | 0.3 days | 2 |
| Sun 11 Oct, 08:50 UTC17d ago | 2 | held half | 4.2 days | 0 |
| Fri 2 Oct, 06:50 UTC26d ago | 4 | halved by day 6 | 9.1 days | 0 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 4 | – | 0.5 days | 1 |
| Thu 1 Oct, 05:52 UTC27d ago | 4 | – | 0.5 days | 1 |
| Wed 30 Sep, 09:22 UTC28d ago | 4 | – | 0.9 days | 3 |
| Tue 29 Sep, 20:41 UTC29d ago | 4 | – | 0.5 days | 0 |
| Tue 29 Sep, 10:07 UTC29d ago | 4 | – | 0.4 days | 3 |
| Fri 25 Sep, 19:11 UTC33d ago | 4 | held half | 3.6 days | 2 |
| Wed 23 Sep, 04:17 UTC35d ago | 9 | held half | 2.6 days | 1 |
| Thu 17 Sep, 20:10 UTC41d ago | 3 | halved by day 3 | 5.3 days | 1 |
| Mon 14 Sep, 20:57 UTC43d ago | 4 | held half | 3 days | 1 |
| Fri 4 Sep, 00:45 UTC54d ago | 2 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 125/100
- 150/225
- 114/700
- 35/200
- 33/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on FarmRust Test Server?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does FarmRust Test Server follow?
No next wipe can be predicted for FarmRust Test Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 5 hours ago.
Lists and filters
How should you read the tags on FarmRust Test Server?
These are the tags FarmRust Test Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp25 (Max players): The server holds 25 slots; ts50 (Group limit): Team cap: 50; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind FarmRust Test Server?
Check: operator. FarmRust Test Server publishes a farmrust.com hostname, and so does 1 other server we track. Same operator, most likely.
Which lists and filters on Rust Metrics show FarmRust Test Server?
Rust Metrics lists featuring FarmRust Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does FarmRust Test Server sit in the rankings?
Ranking for FarmRust Test Server: #3,958 on seven-day player hours, top 18% of all ranked servers.
How full does FarmRust Test Server get?
0 of 25 slots are filled on FarmRust Test Server right now. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.
Operator and location
What location is FarmRust Test Server hosted in?
No region tag on FarmRust Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.217.145.85:30010.
What Rust version is FarmRust Test Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by FarmRust Test Server. Matching protocol is required to join. Let Steam update your game.
How does FarmRust Test Server perform?
Over the last 48 hours the average was 100 server fps; the floor was 97. Check: entities. The peak was 148,649, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,539 MB. Expect lag when fps falls and entities climb.
How reliable is FarmRust Test Server, and is it online now?
Check: connection. FarmRust Test Server is online at this moment. By its reported uptime, the last restart was roughly 12 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does FarmRust Test Server enforce, and what are its settings?
Check: gather rate. The name FarmRust Test Server does not state one. Check: group limit. Up to 50 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is FarmRust Test Server on?
Check: map. Procedural, size 5,000, seed 720144397, generated by the game on FarmRust Test Server. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Join
How do you connect to FarmRust Test Server?
To join: start Rust, press F1 and type client.connect 95.217.145.85:30010. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/NJP2dFaB2c is where its website sits.
